Deriving Traits
You can let the compiler derive a number of traits:
#[derive(Debug, Clone, PartialEq, Eq, Default)]struct Player {name: String,strength: u8,hit_points: u8,}fn main() {let p1 = Player::default();let p2 = p1.clone();println!("Is {:?}\nequal to {:?}?\nThe answer is {}!", &p1, &p2,if p1 == p2 { "yes" } else { "no" });}